CHANGELOG
MAP CHANGES
AI 1.3b CHANGES
MAP CHANGES
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AI 1.3b CHANGES
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- All new Item system. The new items system tries to mimic human behavior. Builds are being built by stages: starting, core, luxury stage. After core, AI picks up random luxury items... more variations.
- All item builds were revised and changed to the new item system format
- "Sven's Warcry cast time removed" (ability code change: A1A5 -> A2IS, order ID change)
- "Tiny now automatically and permanently equips a tree when he has Aghanim's Scepter" (scrapped Tiny's War Club logic)
- "Added Aghanim Scepter for Visage (creates 1 extra familiar)" (adjusted code to accomodate the extra familiar)
- Added AI support for all new 4 heroes
- Dragonus, Skywrath Mage
- Rizzrak, Goblin Shredder
- Xin, Ember Spirit
- Tresdin, Legion Commander - Little tweak on Undying AI (either no changes or improvement on Tomb)
- Removed DoomBringer's Devour Text
- Added skillbuilds for all new 4 heroes
- Added animation on selling items.
- Added all of Terrorblade's ranged forms in various functions.
- Removed all TP when AI got BoT
- Removed "TP from Air system" (Ai wont get TP scrolls from nowhere now)
- Fixed: Io's Spirits slow.
- Completely removed Old Item System.
- Fixed bug of -ar AI not buying items.
- Drop-muted system complete (humans cannot give AI items. Now with better feature: humans can lend AI shareable items and give consumables. However AI will still return these items in base, not in lane).
- Item-pickup system reworked
- Added price for Cheese
- Item selling animation will now correctly displayed overhead
- Fixed ALL itemdrop issues (supposedly, and hopefully )
- Fixed flickering observer board bug.
- Unused player slots now have normal names (Player 1, Player 2, etc) instead of AI player names (1N Computer, 2N Computer, etc).
- Shortening several AI action strings on observer boards.
- Added script usage for Tranquil Boots, Abyssal Blade, Heaven's Halberd, and Rod of Atos.
- Modified many item usage, added better use on spell dodging, and added more usage of new items (credit: Green)
- AI can now buy charges for Janggo.
- AI now buy Heaven's Halberd as S&Y substitute against teams of DPS.
- Updated AI Planewalker's Cloak conditions.
- Fixed Bear getting more than 1 Basilius.
- UNDER DEVELOPMENT: gank system is being improved. May not show immediate results.
- Fixed AI keep changing Basilius & Aquilla mode in battle (abilitydata.slk).
- Fixed Skywrath's Mage spamming Arcane Bolt to creeps.
- Fixed Disruptor spamming Kinetic Field against heroes.
- Minor improvement to tower defense system (now showing in AI Action board).
- Minor improvement to unit battle-assist system.
- Fixed several bugs in ganking system, minor improvement in both gank and auto-gank system, and allows single-lane gank.
- AI report missing messages is now showing delay between messages.
- Fixed potential TP cancel when near fountain.
- Another attempt to fix Bear's item system. Bear`s item system is complex and may show further bugsand errors.
- Fixed minor bugs in gank system.
- Changed AI missing hero messages to simpler ones.
- Fixed Kaldr AI not finishing casting Ice Blast properly.
- Item system: enabled side-shopping, allowed killer-class heroes to buy Dust instead of Ward, enabled -alldagon (not tested).
- Improved AI: Broodmother.
- Improved missing-unit messages by putting lane and allowing sighted heroes to be detected immediately upon sight.
- Fixed laning bugs where AI backing off via forest (sentinel: left lane; scourge: right lane)
- Fixed AI not picking powerups properly.
- Fixed potential bug where AI stays in base.
- Minor tweak to battle-assist system.
- Disabled Salve, Tango, and Tranquil Boots from being used against heroes with Ice Blast buff.
- Fixed Bear's visible Item Holder.
- Fixed sideshopping not combining items.
- Force-fixed stuck bug.
- Updated AI for the following: all abilities data (cooldown etc), Rip Tide, Flame Break, Spiked Carapace, Unrefined Fireblast.
- Replaced anti-stuck mech with another.
- Fixed stuck bug and "undecisiveness" bug (turns out to be Tethering bug).
- Fixed bug in sideshopping.
- Modified itemset for Rexxar, Ogre Magi, and Lone Druid.
- Improved usage of Rip Tide and Spiked Carapace; Fixed AI not using Unrefined Fireblast.
- Modified gank condition, now shouldn't gank 1v1 anymore.
- Fixed lane name problem in missing/sighted messages.
- Fixed stuck bug completely (changed mechanism, removed problematic function)
- New skillbuild for Nerubian Assassin. New itembuild for Ursa, Ogre Magi, and Lanaya.
- Sideshopping is disabled for Syllabear once the bear begin building items.
- Modified Roshan aegis picking, fixed bug for scourge players. With this, all old item systems are completely removed!
- Attempt to fix "spell targets the dead" bug.
- Fixed stuck bug. (very important!!)
- Changed XP bonus rate in DE (+5%).
- Fixed final scoreboard bug cutoffs.
- Improved AI: Broodmother (fixed Spider-massing bug, new skillbuild)
- Improved AI: Kaldr, Ancient Appariton (fixed various bugs with Ice Blast and added 'semi-homing' system)
- Improved AI: Rod of Atos (now is used on slowed targets).
- Fixed Channel-based abilities not used properly.
- Fixed final scoreboard completely.
- Modified existing antistuck mech.
- Added foolproof checks for Devour, so Doom wont try to Devour Centaur Khan while he can`t.
- Fixed -cm & -cmxm fatal bugs on scoreboards and AI behavior. (a last minute change)
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